SuperKey review, special thanks go to SuperCardStore.com
Introduction


This is my review of the Supercards SuperKey. I bought this SuperKey from The Supercard Store. The SuperKey is a nopass device, this means that this is a passthrough device that does not require a original game. Also interesting is that it also does not require SRAM on the GBA medai (adapter). But the most interesting is if it would fit nicely without the "ckick-system" problem. I've tested it with my original DS and my DSlite, both working fine. It also boots most other devices such as the G6lite, GBAMP V2 and SuperCards. It fits as good as a normal DS game and clicks in just the same. I put my GBAMP (and all my other GBA hardware) inside the GBA slot and booted up my DS in "normal" method.
I mean that when testing with my normal DS I pressed select, because my DS is flashed. It was not required to touch the screen to boot the SuperKey. When the health screen disappeard the GBAMP booted nicely into Moonshell, without any other screen before it booting. This means I have a version 1 SuperKey. The SuperKey now also comes in a second version, which does have a splash screen! I started some homebrew and everything went fine as expected.
As for Flashing your DS after you use more homebrew. I'm unsure, personally I will not flash my NDS lite. But this is because I have a flashed DS, so all my "new/unkown" homebrew will be tested on that system first. If you have an original DS I suggest you do flash your DS (you can follow the guide on my website), if you have a Nintendo DS lite it's all up to you (Though I have flashed one, and that went fine on the first go). And if you have both like I do, I would like to suggest you do the same as I do, flash the original DS and check homebrew for crashme/brickme code with that DS.
The packaging
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The packaging is quite nice, pretty thick and sturdy. But at the same time nice and small.
-Simon van de Berg
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